Light · On units
Sleep Song
The ultimate sleep magic, sends one enemy off into a coma!
Canción sue.
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Sleep Song
This unit uses its idle pose for chanting or casting.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
Sleep lasts 15 s, longer than the scene: it stays on the receiver when the scene ends.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 85 | 80 | 75 | 70 | 65 |
Aim
Tap a unit. Touch the unit to cast it on.
Affects: Enemies
What it does
- Duration
- 1 s · 60 ticks
- Cast range
- 100 px
- Radius
- 50 px
Status: Sleep
- Chance
- 50 %
- Lasts
- 15 s · 900 ticks
At element level 1–10 with a drawing quality of 1. It rises with both.
Against creatures
Its status takes hold at half the chance on light creatures and at ×1.5 on dark ones.
Light creatures: Cherubim, Seraphim, Yellow Shog, Talos, Gigant, Shine Hound, Day Walker, Shine Dragon, Light Mage, Russell
Dark creatures (×1.5): Bat, Com-Bat, Ghost, Wraith, Black Shog, Dark Walker, Shadow Hound, Shadow Drgn., Dark Mage, Leonard
Similar spells
The 4 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | Element | MP (level 1–10) | Cast range | Duration | Radius | Runes | Status chance | Status lasts | Aim | Affects |
|---|---|---|---|---|---|---|---|---|---|---|
| Sleep Call | Light | 50 | 100 px | 1 s | — | 2 | 50 % | 8 s | Tap a unit | Enemies |
| Sleep Chant | Light | 70 | 100 px | 1 s | 50 px | 2 | 50 % | 8 s | Draw a circle | Enemies |
| Sleep Song | Light | 85 | 100 px | 1 s | 50 px | 2 | 50 % | 15 s | Tap a unit | Enemies |
| Gold Song | Dark | 90 | — | 0 s | — | 3 | 45.3 % | 8 s | Instant | Allies and enemies |