Unit #46
Ghost
Spanish name: Fantasma
“Physical attacks pass right through it. Use magic!”
DarkFlies35 animations6 battles


Stats
From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.
- HP
- 710
- Attack
- 117
- Defense
- 93
- Magic defense
- 33
- Speed38 px/s
- 20
- Accuracy
- 160
- Evasion
- 54
In battle
- Line Up cost
- 2 UP
- Squad
- 3 units
- Movement
- Flies over water and low obstacles
- Mana crystals
- Can take them
- Attack
- Melee
- Time between attacks
- 1 s
- Attack reach
- 13 px between the two units
- Keeps swinging
- while the target is under 35 px away
- Hit lands
- 0.33 s into the attack
- Attack element
- Dark
- Chases enemies
- within 50 px (missions often change it)
- Keeps away from threats
- 60 px
- Body radius
- 7 px
- Growth
- Even from level 1 to 50
Against elements
How spells, attacks and statuses of each element affect it.
- Dark spells heal it a little instead of hurting it: 1/16 of their power, whatever its magic defense.
- Light spells do ×1.5. Spells of any other element do normal damage.
- Normal attacks of the dark element do ×½ to it; of the light element, ×1.5.
- Dark spells cause their status on it at half the chance; light spells, at ×1.5. No status leaves it out.
- It can be poisoned, but poison is dark damage: each tick heals it a little.
Terrain
What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.
- It flies: no terrain zone affects it. Quicksand does not drag it, fords and bogs do not slow it, and magma and damage floors do not hurt it.
Animations
Grouped by when the game plays them. Hover to animate one, or tap to open it.
Caught in a trap
While a capture trap holds it.
Captured
When the capture works.
Never used
Drawn in the game, but nothing in it plays them.
Sprite sheet
36 frames in 28×28 px cells. The whole sheet is 1008×28 px.
Where it appears
Story battles where this unit is on the field.









