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Dark · On units

Gold Song

Causes all units on the field to fall into a deep, peaceful sleep.

Canción oro

Spell scene

Choose the units and replay the cast with the cartridge’s sprites and sounds.

Loading scene…

Spell drawing

Gold Song

Rune 1 of 3

Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.

Outcome and status application are selected for the demonstration; they are not a battle roll.

Sleep lasts 8 s, longer than the scene: it stays on the receiver when the scene ends.

How to cast it

Draw these runes in order, each in one stroke, while holding L.

  1. Fire III
  2. Wind II
  3. Dark I

MP cost

It goes down as Isaac’s level in each rune’s element rises.

Element level1–1011–2021–3031–4041–50
MP9085807570

Aim

Instant. One tap: it affects every valid unit, or appears next to Isaac.

Affects: Allies and enemies

What it does

Status: Sleep

Chance
45.3 %
Lasts
8 s · 480 ticks

At element level 1–10 with a drawing quality of 1. It rises with both.

Against creatures

Its status takes hold at half the chance on dark creatures and at ×1.5 on light ones.

Dark creatures: Bat, Com-Bat, Ghost, Wraith, Black Shog, Dark Walker, Shadow Hound, Shadow Drgn., Dark Mage, Leonard

Light creatures (×1.5): Cherubim, Seraphim, Yellow Shog, Talos, Gigant, Shine Hound, Day Walker, Shine Dragon, Light Mage, Russell

Similar spells

The 4 spells that run on the same game code as this one. Only what changes between them is shown.

SpellsElementMP (level 1–10)Cast rangeDurationRadiusRunesStatus chanceStatus lastsAimAffects
Sleep CallLight50100 px1 s—250 %8 sTap a unitEnemies
Sleep ChantLight70100 px1 s50 px250 %8 sDraw a circleEnemies
Sleep SongLight85100 px1 s50 px250 %15 sTap a unitEnemies
Gold SongDark90—0 s—345.3 %8 sInstantAllies and enemies
See the whole family

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