Unit #70
Light Mage
Spanish name: Luzomante
“Probably a fantastic unit!”
Light24 animations1 battle


Stats
From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.
- HP
- 800
- MP
- 200
- AttackNever used
- 50
- Defense
- 98
- Magic
- 160
- Magic defense
- 81
- Speed36 px/s
- 19
- Accuracy
- 100
- Evasion
- 30
In battle
- Line Up cost
- 1 UP
- Squad
- 1 unit
- Movement
- Walks
- Mana crystals
- Can take them
- Attack
- Never attacksDeals damage only with its spells.
- Body radius
- 8 px
- Growth
- Even from level 1 to 50
Against elements
How spells, attacks and statuses of each element affect it.
- Light spells heal it a little instead of hurting it: 1/16 of their power, whatever its magic defense.
- Dark spells do ×1.5. Spells of any other element do normal damage.
- Normal attacks of the light element do ×½ to it; of the dark element, ×1.5.
- Light spells cause their status on it at half the chance; dark spells, at ×1.5. No status leaves it out.
- Poison is dark damage: it does ×1.5 to it.
Terrain
What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.
- It walks and no element spares it: quicksand drags it 15 px a second, fords and bogs halve its speed, and magma and damage floors do 50 damage a second.
Spells it casts
As a boss, its missions make it cast these spells.
Earth Wall, Heal Light, Light Lance, Homing Light, Rapid Light, Rain Light, Hail Light, Pure Thunder, Fire Warmth, Kind Water, God Song, Magic Over, Power Zone
Animations
Grouped by when the game plays them. Hover to animate one, or tap to open it.
Sprite sheet
61 frames in 36×44 px cells. The whole sheet is 1008×132 px.
Where it appears
Story battles where this unit is on the field.

























