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Unit #70

Light Mage

Spanish name: Luzomante

“Probably a fantastic unit!”

Light24 animations1 battle
Portrait of Light Mage
Light Mage

Stats

From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.

HP
800
MP
200
AttackNever used
50
Defense
98
Magic
160
Magic defense
81
Speed36 px/s
19
Accuracy
100
Evasion
30

In battle

Line Up cost
1 UP
Squad
1 unit
Movement
Walks
Mana crystals
Can take them
Attack
Never attacksDeals damage only with its spells.
Body radius
8 px
Growth
Even from level 1 to 50

Against elements

How spells, attacks and statuses of each element affect it.

  • Light spells heal it a little instead of hurting it: 1/16 of their power, whatever its magic defense.
  • Dark spells do ×1.5. Spells of any other element do normal damage.
  • Normal attacks of the light element do ×½ to it; of the dark element, ×1.5.
  • Light spells cause their status on it at half the chance; dark spells, at ×1.5. No status leaves it out.
  • Poison is dark damage: it does ×1.5 to it.

Terrain

What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.

  • It walks and no element spares it: quicksand drags it 15 px a second, fords and bogs halve its speed, and magma and damage floors do 50 damage a second.

Animations

Grouped by when the game plays them. Hover to animate one, or tap to open it.

See the sprite sheet

Walk

While it moves.

Chant

While the runes of a spell are drawn.

Cast

When the spell is released.

Get up

Standing up again after being knocked down.

Fall asleep

Put to sleep by a spell.

Die

When its HP reaches 0.

Sprite sheet

61 frames in 36×44 px cells. The whole sheet is 1008×132 px.

Light Mage · sprite sheet

Where it appears

Story battles where this unit is on the field.

Light Mage

Sprite sheet

Its frames on the unit’s sprite sheet, in playback order. The highlighted one is on screen.

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