Unit #75
Leonard
“Probably a fantastic unit!”


Stats
From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.
- HP
- 800
- MP
- 250
- AttackNever used
- 80
- Defense
- 98
- Magic
- 200
- Magic defense
- 95
- Speed36 px/s
- 19
- Accuracy
- 100
- Evasion
- 31
In battle
- Line Up cost
- 1 UP
- Squad
- 1 unit
- Movement
- Walks
- Mana crystals
- Can take them
- Attack
- Never attacksDeals damage only with its spells.
- Body radius
- 9 px
- Growth
- Even from level 1 to 50
Against elements
How spells, attacks and statuses of each element affect it.
- Dark spells heal it a little instead of hurting it: 1/16 of their power, whatever its magic defense.
- Light spells do ×1.5. Spells of any other element do normal damage.
- Normal attacks of the dark element do ×½ to it; of the light element, ×1.5.
- Dark spells cause their status on it at half the chance; light spells, at ×1.5. No status leaves it out.
- It can be poisoned, but poison is dark damage: each tick heals it a little.
Terrain
What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.
- It walks and no element spares it: quicksand drags it 15 px a second, fords and bogs halve its speed, and magma and damage floors do 50 damage a second.
Spells it casts
As a boss, its missions make it cast these spells.
Heal Light, Curse, Poison, Dark Lance, Homing Dark, Dark Crush, Hail Dark, Black Void, Fire Warmth, Kind Water, Antidote, White Cure, Power Under, Evasion Down, Betrayal, Ice Maiden, Peace Call, Sleep Call
Animations
Grouped by when the game plays them. Hover to animate one, or tap to open it.
Never used
Drawn in the game, but nothing in it plays them.
Sprite sheet
79 frames in 52×66 px cells. The whole sheet is 988×330 px.
Where it appears
Story battles where this unit is on the field.







































