Skip to content

Light · Projectile

Light Lance

A laser of light. Indicate a direction to fire it.

Lanza de luz

Easy to draw

Spell scene

Choose the units and replay the cast with the cartridge’s sprites and sounds.

Loading scene…

Spell drawing

Light Lance

Rune 1 of 2

Uses this in battle: Light Mage, Christiva, Russell, Seneka.

Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.

Outcome and status application are selected for the demonstration; they are not a battle roll.

Some part or sound assignments still need verification.

How to cast it

Draw these runes in order, each in one stroke, while holding L.

  1. Fire I
  2. Light I

MP cost

It goes down as Isaac’s level in each rune’s element rises.

Element level1–1011–2021–3031–4041–50
MP3028262523

Aim

Aim a direction. Drag and release: it leaves from Isaac towards where you release.

Affects: Enemies

  • Pierces

What it does

Power
410
Duration
0.5 s · 30 ticks
Shots
1
Shot speed
7 px per tick
Shot range
210 px
Hit radius
8 px
First shot after
0.13 s · 8 ticks

Against creatures

It heals light creatures a little instead of hurting them (1/16 of its power) and does ×1.5 to dark ones. Against the rest, normal damage.

Light creatures: Cherubim, Seraphim, Yellow Shog, Talos, Gigant, Shine Hound, Day Walker, Shine Dragon, Light Mage, Russell

Dark creatures (×1.5): Bat, Com-Bat, Ghost, Wraith, Black Shog, Dark Walker, Shadow Hound, Shadow Drgn., Dark Mage, Leonard

Power at cast

Before the target’s element and defenses. Each value is the game’s own formula.

Power:

Similar spells

The 6 spells that run on the same game code as this one. Only what changes between them is shown.

A shot hits a unit when the distance between their centres is under the shot’s hit radius plus the unit’s radius. A piercing shot can hit the same unit again once it has left it.

SpellsElementTraitsMP (level 1–10)Cast rangeDurationHoming radiusHoming turnLaunch delayShot rangeShotsTarget area radiusPowerStatus chanceStatus lastsStatusAim
Light LanceLightPierces30—0.5 s———210 px1—410———Aim a direction
Homing LightLightPierces, Homing50—0.5 s55 px5.62°—210 px1—640———Aim a direction
JudgmentLightLocks on each target65120 px3 s——0 s1,260 px550 px820———Draw a circle
Dark LanceDarkPierces30—0.5 s———210 px1—42014.8 %18 sStat downAim a direction
Homing DarkDarkPierces, Homing50—0.5 s55 px5.62°—210 px1—64014.8 %18 sStat downAim a direction
Dark CrushDarkLocks on each target65120 px3 s——0 s1,260 px550 px84014.8 %18 sStat downDraw a circle
See the whole family

1×