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Map 017

768×512 pixels · 5 battles in the story · Chapter 2, Chapter 3, Chapter 5

Map 017
Mana crystal 1: nobody’sMana crystal 2: nobody’sMana crystal 3: the enemy’sMana crystal 4: the enemy’s
Chest 1: Angel Coat (level 1)

Falling snow: 8 frames of 11/60 s each, as in the game.

What the terrain does here

  • The falling snow is only drawing: it does not slow or hurt anyone.
MinimapThe game’s minimap
What each terrain does
  • Low obstacle. Stops walking units only; flying units and shots pass over it.
  • High obstacle. Stops walking and flying units and shots.
  • Event area. Missions check whether units are inside; it blocks nothing.
  • Squad start. Where the player’s squads appear.

Flying units are never affected by terrain. Water units ignore the slowing of fords and melted ice; earth units ignore bog, sand and swamp slowing and the quicksand push. A unit of the same element as the damage heals about 6 HP instead; one of the opposite element takes 75.

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