Skip to content

Unit #22

Blue Shog

Spanish name: Shog azul

“A sticky monster with powerful magic, but weak against Fire.”

Water31 animations12 battles
Portrait of Blue Shog
Blue Shog

Stats

From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.

HP
200
Attack
112
Defense
186
Magic defense
88
Speed38 px/s
20
Accuracy
150
Evasion
55

In battle

Line Up cost
2 UP
Squad
3 units
Movement
Walks
Mana crystals
Cannot take them
Attack
Melee
Time between attacks
1.08 s
Attack reach
13 px between the two units
Keeps swinging
while the target is under 35 px away
Hit lands
0.27 s into the attack
Chases enemies
within 50 px (missions often change it)
Keeps away from threats
60 px
Body radius
6 px
Growth
Early: most of it by level 20

Against elements

How spells, attacks and statuses of each element affect it.

  • Water spells heal it a little instead of hurting it: 1/16 of their power, whatever its magic defense.
  • Fire spells do ×1.5. Spells of any other element do normal damage.
  • Normal attacks of the water element do ×½ to it; of the fire element, ×1.5.
  • Water spells cause their status on it at half the chance; fire spells, at ×1.5. No status leaves it out.
  • It can be frozen; ice spells (water) freeze it at half the chance. Burn does ×1.5 to it, and so do magma and heated ground if it walks (75).

Terrain

What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.

  • It is a water unit: fords and melted ice do not slow it.
  • Magma and heated ground do 75 damage a second to it instead of 50.

Animations

Grouped by when the game plays them. Hover to animate one, or tap to open it.

See the sprite sheet

Walk

While it moves.

Attack

Its normal attack, up close or from a distance.

Knocked down

Hit by a spell that knocks units down.

Get up

Standing up again after being knocked down.

Fall asleep

Put to sleep by a spell.

Caught in a trap

While a capture trap holds it.

Captured

When the capture works.

Die

When its HP reaches 0.

Never used

Drawn in the game, but nothing in it plays them.

Sprite sheet

40 frames in 28×28 px cells. The whole sheet is 1008×56 px.

Blue Shog · sprite sheet

Where it appears

Story battles where this unit is on the field.

Blue Shog

Sprite sheet

Its frames on the unit’s sprite sheet, in playback order. The highlighted one is on screen.

    1×