Skip to content

Unit #38

Red Shog

Spanish name: Shog rojo

“A spongy monster with strong magic, but weak against Water.”

Fire31 animations11 battles
Portrait of Red Shog
Red Shog

Stats

From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.

HP
200
Attack
135
Defense
186
Magic defense
88
Speed38 px/s
20
Accuracy
150
Evasion
40

In battle

Line Up cost
2 UP
Squad
3 units
Movement
Walks
Mana crystals
Cannot take them
Attack
Melee
Time between attacks
1.08 s
Attack reach
13 px between the two units
Keeps swinging
while the target is under 35 px away
Hit lands
0.27 s into the attack
Chases enemies
within 50 px (missions often change it)
Keeps away from threats
60 px
Body radius
6 px
Growth
Early: most of it by level 20

Against elements

How spells, attacks and statuses of each element affect it.

  • Fire spells heal it a little instead of hurting it: 1/16 of their power, whatever its magic defense.
  • Water spells do ×1.5. Spells of any other element do normal damage.
  • Normal attacks of the fire element do ×½ to it; of the water element, ×1.5.
  • Fire spells cause their status on it at half the chance; water spells, at ×1.5. No status leaves it out.
  • It can be burned, but burn is fire damage: each tick heals it 1 or 2 HP. If it walks, magma and heated ground heal it about 6 HP a second.

Terrain

What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.

  • It is a fire unit: magma and heated ground heal it about 6 HP a second instead of hurting it.

Animations

Grouped by when the game plays them. Hover to animate one, or tap to open it.

See the sprite sheet

Walk

While it moves.

Attack

Its normal attack, up close or from a distance.

Knocked down

Hit by a spell that knocks units down.

Get up

Standing up again after being knocked down.

Fall asleep

Put to sleep by a spell.

Caught in a trap

While a capture trap holds it.

Captured

When the capture works.

Die

When its HP reaches 0.

Never used

Drawn in the game, but nothing in it plays them.

Sprite sheet

40 frames in 28×28 px cells. The whole sheet is 1008×56 px.

Red Shog · sprite sheet

Where it appears

Story battles where this unit is on the field.

Red Shog

Sprite sheet

Its frames on the unit’s sprite sheet, in playback order. The highlighted one is on screen.

    1×