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Map 005

512×768 pixels · 4 battles in the story · Chapter 3, Chapter 5, Side quest

Map 005
Mana crystal 1: the enemy’sMana crystal 2: the enemy’sMana crystal 3: the enemy’sMana crystal 4: the enemy’s
Chest 1: Wind Shield (level 2)

35 decorations of the game (bridges, tree tops and the like) drawn over the map.

What the terrain does here

It affects Isaac, his squads and the enemies alike, but never units that fly.

  • Ford. Walking units move at half speed unless it is frozen; it puts out burns. Water units are not slowed.
MinimapThe game’s minimap
What each terrain does
  • Ford. Walking units move at half speed unless it is frozen; it puts out burns.
  • High obstacle. Stops walking and flying units and shots.
  • Squad start. Where the player’s squads appear.

Flying units are never affected by terrain. Water units ignore the slowing of fords and melted ice; earth units ignore bog, sand and swamp slowing and the quicksand push. A unit of the same element as the damage heals about 6 HP instead; one of the opposite element takes 75.

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