Unit #05
Knight Orkus
Spanish name: Ork blindado
“A mighty knight, this Orkus has high attack and defense.”
31 animations


Stats
From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.
- HP
- 1400
- Attack
- 201
- Defense
- 120
- Magic defense
- 50
- Speed39 px/s
- 21
- Accuracy
- 160
- Evasion
- 45
In battle
- Line Up cost
- 3 UP
- Squad
- 1 unit
- Movement
- Walks
- Mana crystals
- Can take them
- Attack
- Melee
- Time between attacks
- 0.83 s
- Attack reach
- 13 px between the two units
- Keeps swinging
- while the target is under 35 px away
- Hit lands
- 0.2 s into the attack
- Chases enemies
- within 50 px (missions often change it)
- Keeps away from threats
- 60 px
- Body radius
- 7 px
- Growth
- Late: most of it after level 30
Against elements
How spells, attacks and statuses of each element affect it.
- It has no element: spells, attacks and statuses of every element affect it normally.
Terrain
What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.
- It walks and no element spares it: quicksand drags it 15 px a second, fords and bogs halve its speed, and magma and damage floors do 50 damage a second.
Animations
Grouped by when the game plays them. Hover to animate one, or tap to open it.
Caught in a trap
While a capture trap holds it.
Captured
When the capture works.
Never used
Drawn in the game, but nothing in it plays them.
Sprite sheet
36 frames in 28×36 px cells. The whole sheet is 1008×36 px.