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Unit #62

Boxdog

Spanish name: Cajaperro

“A dog shaped like a box. Sleeps most of the time.”

31 animations
Portrait of Boxdog
Boxdog

Stats

From the game’s tables, at the chosen level. Each bar compares it with the highest value of any unit at level 50.

HP
500
Attack
120
Defense
98
Magic defense
83
Speed53 px/s
28
Accuracy
150
Evasion
95

In battle

Line Up cost
3 UP
Squad
2 units
Movement
Walks
Mana crystals
Can take them
Attack
Melee
Time between attacks
1 s
Attack reach
15 px between the two units
Keeps swinging
while the target is under 37 px away
Hit lands
0.27 s into the attack
Chases enemies
within 110 px (missions often change it)
Keeps away from threats
60 px
Body radius
7 px
Growth
Early: most of it by level 20

Against elements

How spells, attacks and statuses of each element affect it.

  • It has no element: spells, attacks and statuses of every element affect it normally.

Terrain

What the zones of the battle maps do to it: quicksand, magma, fords, bogs, sand and ice.

  • It walks and no element spares it: quicksand drags it 15 px a second, fords and bogs halve its speed, and magma and damage floors do 50 damage a second.

Animations

Grouped by when the game plays them. Hover to animate one, or tap to open it.

See the sprite sheet

Walk

While it moves.

Attack

Its normal attack, up close or from a distance.

Knocked down

Hit by a spell that knocks units down.

Get up

Standing up again after being knocked down.

Fall asleep

Put to sleep by a spell.

Caught in a trap

While a capture trap holds it.

Captured

When the capture works.

Die

When its HP reaches 0.

Never used

Drawn in the game, but nothing in it plays them.

Sprite sheet

46 frames in 36×36 px cells. The whole sheet is 1008×72 px.

Boxdog · sprite sheet

Boxdog

Sprite sheet

Its frames on the unit’s sprite sheet, in playback order. The highlighted one is on screen.

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