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Map 038

768×768 pixels · 2 battles in the story · Chapter 5, Chapter 6

Map 038
Mana crystal 1: nobody’sMana crystal 2: nobody’sMana crystal 3: nobody’s
Chest 1: Life Bracelet (level 3, 84 %) / Gale Shoes (level 4, 15 %) / Demon Horn (level 6, 1 %)

26 decorations of the game (bridges, tree tops and the like) drawn over the map.

MinimapThe game’s minimap
What each terrain does
  • Low obstacle. Stops walking units only; flying units and shots pass over it.
  • High obstacle. Stops walking and flying units and shots.
  • Event area. Missions check whether units are inside; it blocks nothing.
  • Squad start. Where the player’s squads appear.

Flying units are never affected by terrain. Water units ignore the slowing of fords and melted ice; earth units ignore bog, sand and swamp slowing and the quicksand push. A unit of the same element as the damage heals about 6 HP instead; one of the opposite element takes 75.

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