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Wind · Falling objects

Gale Bow

Launches countless arrows into the target area. Smash enemy formations!

Arco vend.

Spell scene

Choose the units and replay the cast with the cartridge’s sprites and sounds.

Loading scene…

Spell drawing

Gale Bow

Rune 1 of 2

Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.

Outcome and status application are selected for the demonstration; they are not a battle roll.

In the game, each effect family decides when it is removed. This spell’s family is not decoded yet: the scene removes it 2 s after the impact.

How to cast it

Draw these runes in order, each in one stroke, while holding L.

  1. Earth III
  2. Wind II

MP cost

It goes down as Isaac’s level in each rune’s element rises.

Element level1–1011–2021–3031–4041–50
MP7066625854

Aim

Draw a circle. Touch a centre inside the range and drag out to set the radius.

Affects: Allies and enemies

  • Homing

What it does

Power
610
Cast range
110 px
Radius
70 px
Objects
3
Impact radius
14 px
First impact after
2.03 s · 122 ticks
Between impacts
4

Against creatures

It heals wind creatures a little instead of hurting them (1/16 of its power) and does ×1.5 to earth ones. Against the rest, normal damage.

Wind creatures: Silfeed, Runefeed, Green Shog, Harpia, Elpia, Gale Hound, Acrobat, Gale Dragon, Wind Mage, Trista

Earth creatures (×1.5): Gnome, Rune Gnome, Mush-Mushy, Brown Shog, Mud Golem, Stone Golem, Earth Hound, Earth Dragon, Earth Mage, Geh Olg

Power at cast

Before the target’s element and defenses. Each value is the game’s own formula.

Power:

Similar spells

The 3 spells that run on the same game code as this one. Only what changes between them is shown.

SpellsMP (level 1–10)First impact afterObjectsRadiusPowerAim
Wind Bow501 s265 px610Draw a circle
Gale Bow702.03 s370 px610Draw a circle
Storm Bow853.03 s620 px420Tap a unit
See the whole family

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